Great, I figure. Since you basically have to go to Balam after FH, it's not that big a deal, but be aware she won't appear while the town is under Galbadian control. 1 2 (1 of 2) If you lost the MiniMog Card earlier, the Queen of Cards will inform you her father created the Kiros Card. 6.Once in Dollet, go talk to the Queen and she’ll say about the new cards being made. I've read the strategy guide and the FAQs online. If the Queen of Cards isn't in Dollet or heading to Dollet she won't give the card to her father. If you got the Queen of Cards to move to Dollet, you can always pay her 30,000G to spread “Open” throughout the Dollet region, if you wish. Run along the path the entire way and you won't get into any random encounters. We're trying to adopt this region's rules again so we can force another rule change in Dollet. Play the son to get those cards back. She asks for a rare card, so her father can make another rare card from it. Continue to fight enemies until you've learned Card. If it’s the later, reload and try again, as you want her to travel to Dollet next, as it’ll allow you to more quickly acquire new rare cards. The rare cards that are not a part of Queen of Cards quest she will keep. While in Dollet, you will have a new conversation option when talking to the Queen, about her artist father. And that’s it. The Card Club, also known as CC Group, is a school-based club of skilled Triple Triad players in Final Fantasy VIII.. Made up of Balamb Garden's students and staff members, the club members' identities are not publicly known, and the player must scour the Garden to find them. Right now I'm at the point where I'm trying to give up my Sacred card to her in Dollet and have her go to Balamb, but she keeps going to Galbadia. The boy is actually the Card Queen's kid, Play cards with him during the Card Queen side quest. When you find her, you must either lose or win a rare card to/from her respectively. There's a lot of card-related stuff to get in Dollet, so I want to get rid of the Random rule (seriously, wtf), but following the process in … View Full-size. In order to win specific rare cards from her you first have to lose specific cards to her. He is located in a house on the outskirts of Dollet, south of Dollet Pub. Your old card will end up in the deck of the Queen of Card’s son, who resides with her father in his house/studio in Dollet. queen of cards ff8 in depth walkthrough ff8 card guide ff8 chicobo card ff8 card queen won't go to dollet ff8 queen of cards quest guide ff8 walkthroughalexander card ff8 ff8 card quest I just feel like I'm missing something. After acquiring the Doomtrain Card, I challenged the Queen of Cards at Balamb and made sure to lose the Doomtrain Card. So here are some hints that helped me get through this last part of the quest: Getting the card from the pub owner: This wasn't difficult at all. Another way of changing rules is playing against the card queen who randomly changes rules when you talk to her- in the whole region. At Timber you're going to want to challenge the guard to the left when you enter to a game of Triple Triad until he stops asking to mix rules. I looked up some FAQs, and decided to partake in the Triple Triad sidequest with the Queen of Cards for awesome junctions I can get through card mods. Assuming the rare card the Queen of Cards seeks is the only rare card in your hand, she’ll take that card and move to a different region. The Queen does not actually have any specific cards herself. So I get to the point near the end of Disc 1, going to lose Sacred to her so it will open up a different card elsewhere. Then challenge the bell girl and quit. Card Talk to the queen and lose the Irvine card. The rare cards you lose for the Queen of Cards quest (MiniMog, Sacred, Alexander etc.) After she is in Dollet it's recommended you move her back and forth between Balamb and Dollet for the majority of this quest. I'm trying to get rid of the 'Random' rule, but everytime I start a 'mixed' game and quit twice, it just spread the 'open' rule. You are good to go. In order to do the Queen of Cards Side Quest she has to either be in Dollet or move to Dollet, otherwise she won't give her father the Rare Card you lost to her. If you do so, she will ask for one of five specific rare Cards. The Queen of Cards starts out every game in Balamb, normal. You can get it back in disc 2 from Martine outside Mayor Dobe's house in Fisherman's Horizon. I've done this 25 times now and each time it only spreads the 'open' rule. That means losing the MiniMog Card to the Queen and making sure she moves to Dollet after you do. General Caraway wants the Ifrit card before he will use the Rinoa card. 7.Now go to timber and find the pub where you need to challenge the bartender (the one on the right) and win the Doomtrain card from him. For the majority of the game you're going to want to keep the Queen of Cards in Balamb and Dollet. Hmmm im not an experienced FF8 player, but im going to say thats just normal. Tried them all at least 10 times +. Before we get to discussing the cards you’ll need to win, then lose, then win back again, and the new card created by this process (which you’ll also have to win), a quick note on the Queen of Card’s wandering ways is in order. Every challenge to the Queen will have a ~6/7 (220/256) chance of increasing or decreasing her personal trade rule by one step; this change would occur after the chance of changing the region's rule. If you can get her to go to Dollet, you're home free. go to her son in Dollet. If the Queen of Cards is in a region, every challenge in that region (including to the Queen herself) has a ~1/3 (90/256) chance of the Queen's current region adopting the Queen's personal trade rule. It just won't let me. On the first go round she said she was going to Dollet. I'm playing FF8 on the Switch, and so far I've been using Absolute Steve's Guide to try and get all of the sidequests and items and stuff. To be honest i would've reset if i lost doomtrain and minotaur in one go. (You do not actually need to play the game, just challenge someone and then choose 'quit' after the Triple Triad board appears.) Talk to her afterwards and she’ll declare Balamb boring before stating her next destination - either Dollet or Galbadia (Deling City). If she’s in Dollet you’ll be able to ask her about the the cards she’s seeking and where new cards her father has created can be found. I had a very annoying problem with this card during the Queen of Cards quest and after Googling a bit I noticed that a lot of people encounter similar issues. I suggest going to the Hotel Dollet and saving there first. Of course, having lost a rare card to her the Queen of Cards will decide to move on. Do this until she ends up in Dollet, talk to her normally, and select the fourth option. I have been following step by step. After you have lost a specific card to her she will say that her father can create a new card using this one as inspiration when you meet up with her in her home town of Dollet. I have been trying for 3 days. Balamb: Galbadia (62.5%) and Dollet (37.5%) 8.After that, go and lose Doomtrain to the Queen of cards. I'm in Dollet right before you have to go to Galbadia Garden. Then, go play a card game in Dollet combining rules between the two areas. The Card Queen can actually move all the way around FF8's map to basically every major location - but we want to save scum to manipulate her so she only moves between Balamb and Dollet all … If the Card Queen is not in Dollet, do the following: Do the same as the above, but now challenge the girl to a game and decline four times. She remains here until she wins a rare card from you, then gives you a hint to where she will be next. He lives with his grandfather, which is the Queen's artisan father. (Dollet has Random as a default rule, so this can be hard without abolishing Random first.) She begins in Balamb Town so the first time you lose a rare card to her you're going to want to make sure she moves to Dollet (as seen in the screenshots below). Make sure it’s Balamb or Dollet and you’re good to go. Played this game years ago and I never really got into the card game. Cannot win Chibby Chocobo card in Balamb Garden. Only thing that works is when I change trading rules via card queen. Does anyone have a clue on how to do it? Key - Current Region: New Regions. Is QoC quest bugged in the remaster? View Full-size. All the hard work is done. The player can get the Sacred card back from the queen's son. Lose the Card to her intentionally, and a new rare Card will be created that can be won elsewhere in the world. Every card that's a reward in the Queen of Cards Side Quest is unique and can't be acquired any other way. I couldn't get her to commit to going anywhere other than Balam at this point, FWIW. Any faqs I look at, guides, anything doesn't seem to work. The player can return to Dollet and lose Sacred to the Queen of Cards and make sure she goes back to Balamb. Sometimes it really does take a billion years for your card to show up, so i suppose your just unlucky. We sealed her and kept her here where the earth and the moon's gravitational forces are in equilibrium.Esthar Researcher The Lunar Base is a location in Final Fantasy VIII. It just so happens that sometimes NPCs won't play their rare cards right away. I just went where she said she was going and completed the cars collection just fine each playthrough. But cant seem to get random abolished with any of the methods available. The members will only acknowledge their membership once the previous member down on the rank has been defeated. View Full-size. On your way out of town, stop by the Dollet Hotel and spend the night. I went to Dollet and challenged her son multiple times trying to get the Doomtrain Card back and ended up losing Selphie in the process. It is an Estharian space station created to observe the moon. I got her to send herself to Dollet on the first try losing a card to her. You can also play Cid for Seifer's card (or maybe it's Edea..) later in disc 3 after he and Edea are reunited and are left standing eternally down by the beach at Edea's house. Basically, this lunar base was built to keep Adel under surveillance. 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